Research Group Multidisciplinary Models (RGMM) conducts the research on development of complex systems models and simulation algorithms by using the methods of mathematics and informatics.
The models under consideration are based on mathematical equations (eg physical behavior models) or algorithms for the functioning of the system under study (eg. Simulation modeling). Computational models of physical systems and processes is one of the research fields of the science of Informatics, which dates back to 1950-60. In this time the research field of Computational mechanics emerged.
The Computational mechanics was focused on the use of computers for investigating phenomena and processes governed by the laws of physics. In the early stage, the scientific computing as an alternative way of analyzing phenomena along with pure theoretical and experimental studies, was considered one of the subjects of Applied Mechanics. At present, the Computational mechanics is considered to be the subject of Computational Science.
The investigations carried out by RGMM are mostly interdisciplinary. They are based on mathematics, computer science and physics. Computational fluid dynamics (CFD), computational electromagnetics, and computational solid mechanics are some of the many possible specializations.
The closely related field of research is the creation of Physically based animation, which is used in computer graphics for the synthesis of physically realistic or close-to-reality visual effects.